Visualizing entropy.

The order of time mentioned a lot of about entropy and how the different between past and future exists because of the entropy of the universe always increasing.

I was experimenting with shaders and thought this would be a fun way to make a shader that helps me visualize entropy. Adding more color variables to create more randomness as time progresses.

It somehow unintentionally ended up being that I could not comprehend the next colors that would show up, which is how the future is too.

Shaders - SampleScene - PC, Mac & Linux Standalone - Unity 2019.3.13f1 Personal_ DX11 2021-11-02 13-25-04_Trim.mp4

Code